Release housekeeping: TAA plus DLSS warning in the notes, SPDX MIT headers on all new Beast Roofer files
This commit is contained in:
@@ -44,4 +44,6 @@ We also got camera jitter working, the technique that shifts the image by a frac
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## Note
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## Note
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If you enable DLSS, set anti-aliasing to None (TAA and DLSS together can crash a game at launch, an automatic guard will come in a next version).
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In games with dynamic resolution, Frame Generation may disengage in Quality or Performance mode. Lock the game resolution if its mod allows it.
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In games with dynamic resolution, Frame Generation may disengage in Quality or Performance mode. Lock the game resolution if its mod allows it.
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@@ -44,4 +44,6 @@ On a aussi réussi le jitter caméra, la technique qui décale l'image d'une fra
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## Note
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## Note
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Si vous activez le DLSS, mettez l'anti-crénelage sur Aucun (le TAA et le DLSS ensemble peuvent faire planter le lancement d'un jeu, un garde-fou automatique arrivera dans une prochaine version).
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Dans les jeux à résolution dynamique, la Frame Generation peut se désactiver en mode Quality ou Performance. Verrouillez la résolution du jeu si son mod le permet.
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Dans les jeux à résolution dynamique, la Frame Generation peut se désactiver en mode Quality ou Performance. Verrouillez la résolution du jeu si son mod le permet.
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Numerics;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Graphics.GAL.Multithreading.Model;
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using Ryujinx.Graphics.GAL.Multithreading.Model;
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using Ryujinx.Graphics.GAL.Multithreading.Resources;
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using Ryujinx.Graphics.GAL.Multithreading.Resources;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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namespace Ryujinx.Graphics.GAL
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namespace Ryujinx.Graphics.GAL
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{
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{
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/// <summary>
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/// <summary>
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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namespace Ryujinx.Graphics.GAL
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namespace Ryujinx.Graphics.GAL
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{
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{
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/// <summary>
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/// <summary>
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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namespace Ryujinx.Graphics.GAL
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namespace Ryujinx.Graphics.GAL
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{
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{
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/// <summary>
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/// <summary>
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Shader.Translation;
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using Ryujinx.Graphics.Shader.Translation;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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namespace Ryujinx.Graphics.Shader.Translation
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namespace Ryujinx.Graphics.Shader.Translation
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{
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{
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/// <summary>
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/// <summary>
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using System;
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using System;
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2026 The Roofer Dev - Beast Roofer Edition. Clean-room integration code.
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// Built on Ryujinx (MIT). DLSS, DLAA and NIS are NVIDIA technologies; this is integration code only.
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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namespace Ryujinx.Graphics.Vulkan.Dlss
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namespace Ryujinx.Graphics.Vulkan.Dlss
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Reference in New Issue
Block a user