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rooferdev/the-beast-roofer-edition
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Code Issues 1 Pull Requests Actions Packages Projects Releases 13 Wiki Activity
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ec4cd57ccfada247d720b41c1913299abc733c74
the-beast-roofer-edition/Ryujinx.Graphics.Gpu/Engine
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History
gdkchan ec4cd57ccf Implement another non-indexed draw method on GPU (#4123)
2022-12-16 12:06:38 -03:00
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Compute
GPU: Swap bindings array instead of copying (#4003)
2022-12-04 18:18:40 +01:00
Dma
GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)
2022-10-08 12:04:47 -03:00
GPFifo
GPU: Access non-prefetch command buffers directly (#3882)
2022-11-24 01:56:55 +00:00
InlineToMemory
Fast path for Inline-to-Memory texture data transfers (#3610)
2022-08-26 02:16:41 +00:00
MME
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Threed
Implement another non-indexed draw method on GPU (#4123)
2022-12-16 12:06:38 -03:00
Twod
…
Types
Fix blend with RGBX color formats (#3553)
2022-08-11 18:23:25 -03:00
ConditionalRenderEnabled.cs
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DeviceStateWithShadow.cs
Use method overloads that support trimming. Mark some types to be trimming friendly (#4083)
2022-12-12 15:10:05 +01:00
MmeShadowScratch.cs
Rename ToSpan to AsSpan (#3556)
2022-08-11 18:07:37 -03:00
SetMmeShadowRamControlMode.cs
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ShaderTexture.cs
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