• v1.1.5 2c81939a77

    rooferdev released this 2026-06-22 21:19:04 +00:00 | 40 commits to master since this release

    The Beast Roofer Edition v1.1.5

    ⚠️ First release with the built-in self-hosted auto-updater. Earlier public builds (v1.1.4 and older) shipped with the updater disabled, so please download and install this version once, manually. From v1.1.5 onward, updates are delivered automatically.

    Changes

    • New: built-in auto-updater, served from the project's own update server.
    • Fixed: the update prompt at startup no longer flickers or freezes — the dialog now renders inline in the main window instead of in a separate window.
    • Improved: update installation is more robust — it retries briefly if the downloaded archive is momentarily locked (e.g. by antivirus) and shows a clean error instead of crashing.

    The Beast Roofer Edition v1.1.5 (Français)

    ⚠️ Première version avec l'auto-updater auto-hébergé intégré. Les versions publiques précédentes (v1.1.4 et antérieures) avaient l'updater désactivé : merci de télécharger et installer celle-ci une fois, à la main. À partir de la v1.1.5, les mises à jour se font automatiquement.

    Changements

    • Nouveau : auto-updater intégré, servi depuis le serveur de mises à jour du projet.
    • Corrigé : le message de mise à jour au démarrage ne scintille plus et ne gèle plus — le dialogue s'affiche désormais directement dans la fenêtre principale au lieu d'une fenêtre séparée.
    • Amélioré : l'installation des mises à jour est plus robuste — elle réessaie brièvement si l'archive téléchargée est momentanément verrouillée (ex. antivirus) et affiche une erreur propre au lieu de planter.
    Downloads
  • v1.1.4 740b78b76b

    rooferdev released this 2026-06-21 19:07:29 +00:00 | 41 commits to master since this release

    The Beast Roofer Edition v1.1.4

    Nouveau nom & habillage / New name & look

    L'application est désormais The Beast Roofer Edition — nom, logo, icône et écran « À propos ».
    The app is now fully branded as The Beast Roofer Edition.

    HDR — réglages plus fins / finer tuning

    Deux nouveaux curseurs (Réglages → Graphismes, quand le HDR est activé) :

    • HDR gamma — règle la profondeur des noirs au décodage. Plus haut = noirs plus profonds sur OLED. / Deeper blacks on OLED.
    • HDR colour boost — à quel point les lumières colorées vives (néon, feu, soleil) ressortent. N'agit que sur les hautes lumières vives et saturées. / How strongly bright coloured lights pop; only affects bright saturated highlights.

    Upscaling HDR plus net / Sharper HDR upscaling

    Le sharpening FSR a maintenant un vrai chemin compatible HDR. / FSR sharpening now has a proper HDR-aware path.

    Gros packs de textures plus rapides / Faster large texture packs

    Déswizzle des textures block-linear désormais multi-thread (un thread par couche). / Multi-threaded block-linear texture deswizzle.

    ⚠️ Expérimental — fait d'abord pour ma propre machine et pas testé ailleurs ; selon votre configuration, ça peut ne rien changer, voire ne pas fonctionner. / Experimental — made for my own machine first and not tested elsewhere; depending on your setup, it may make no difference, or may not work at all.

    Disclaimer

    Émulateur uniquement — aucun jeu, clé, firmware ni pack de textures inclus. / Emulator only — no games, keys, firmware or texture packs included. Bring your own, legally dumped from hardware you own.

    ###Build Windows x64 autonome — aucune installation .NET requise. Décompresse et lance Ryujinx.exe. / Self-contained Windows x64 build — unzip and run Ryujinx.exe.

    🐺 The Beast Roofer Edition — v1.1.4

    Highlights

    • Full rebrand (name, logo, icon, About screen)
    • New HDR controls (Gamma + Colour Boost)
    • Sharper HDR upscaling (HDR-aware FSR pipeline)
    • Faster large texture pack loading (multi-threaded deswizzle)
    • Windows x64 standalone build (no .NET required)

    🆕 Branding

    The application is now fully rebranded as The Beast Roofer Edition.

    Changes include:

    • New application name
    • New logo
    • New icon
    • Updated “About” screen

    🌈 HDR Improvements

    Two new sliders have been added under Settings → Graphics (HDR enabled):

    🔳 HDR Gamma

    Controls black depth during decoding.
    Higher values result in deeper blacks (optimized for OLED displays).

    💡 HDR Colour Boost

    Controls how strongly bright saturated highlights (neon, fire, sunlight) appear.
    Only affects high-intensity, high-saturation light sources.


    Upscaling Improvements

    FSR sharpening now uses a proper HDR-aware pipeline.
    This improves:

    • Image clarity
    • Highlight accuracy
    • Overall HDR consistency

    🚀 Performance Improvements

    Large Texture Packs

    • Block-linear texture deswizzling is now fully multi-threaded
    • One thread per texture layer
    • Significantly faster processing for large texture packs (experimental — made for my own machine, may not help on every setup)

    🪟 Build Information

    • Windows x64 standalone build
    • No .NET installation required
    • Simply unzip and run Ryujinx.exe

    ⚠️ Disclaimer

    This is an emulator-only build.

    No games, keys, firmware, or texture packs are included.
    Users must provide their own legally dumped content from hardware they own.

    Downloads
  • v1.1.3 32a8a1c382

    TheRooferDev released this 2026-06-19 14:45:33 +00:00 | 43 commits to master since this release

    New: optional per-game VRR FPS cap

    VRR (Variable Refresh Rate) now has an optional FPS cap you can set per game.

    Some games tie their internal logic to the frame rate. For example, Tears of the

    Kingdom's weapon-menu cursor becomes unusable when VRR lets the game run at ~200 fps.

    You can now cap those games (e.g. to 60) while keeping G-Sync/FreeSync smoothing, and

    leave other games unbounded.

    How to use: Settings → System → VSync = VRR, then choose a VRR FPS cap

    (Off / 30 / 60 / 120). It is saved per game.

    This also fixes a bug where VRR could lock the frame rate to ~1 fps on some games.

    Note: VRR follows the frame rate your game produces — it does not raise a game's own frame-rate cap.

    The VSync dropdown is now Switch / Unbounded / VRR; the old experimental

    "custom refresh rate" slider has been folded into the cleaner VRR cap picker.

    Builds on v1.1.2 and v1.1 (4K HD texture pack support + VRR mode).


    *Emulator only. Bring your own game dumps, keys and firmware. Not affiliated with

    Nintendo or the Ryujinx / Ryubing teams.*

    Downloads
  • v1.1.2 fffe4a4788

    TheRooferDev released this 2026-06-18 03:11:19 +00:00 | 46 commits to master since this release

    The Beast Roofer Edition v1.1.2 — mêmes fonctions que v1.1 (correctif pack 4K TOTK ASTC + mode VRR), recompilé.

    Included from v1.1

    • Fix that lets the TOTK 4K texture pack load (large ASTC array textures are decoded slice-by-slice instead of overflowing).
    • VRR VSync mode — let a G-Sync/FreeSync display follow the game's framerate. Cycle the VSync button (bottom-left status bar) until it reads "VRR".

    Notes & known issues

    • The NX Optimizer mod is required for 60 FPS on TOTK / BOTW. The framerate unlock (DynamicFPS) is a patch to the game's own code, which an emulator cannot do natively — so keep the Optimizer mod enabled.
    • VRR works great in Breath of the Wild. In Tears of the Kingdom, VRR misbehaves in the in-game menus — input can feel laggy there. Switch the VSync button back to "Switch" while in menus. This looks like game-side behaviour and is not fully fixable emulator-side yet.

    Disclaimer

    This is the emulator only. It does not include — and never will — any games, updates, keys, firmware, or texture packs. Bring your own, legally dumped from hardware you own.

    Self-contained Windows x64 build — no .NET install needed. Unzip and run Ryujinx.exe.

    Downloads
  • v1.1 3c9eb2edbf

    TheRooferDev released this 2026-06-16 21:53:25 +00:00 | 47 commits to master since this release

    The Beast Roofer Edition v1.1

    What's new

    • Large 4K texture packs now load — fixes a crash (Int32 overflow) when an ASTC array texture decodes to more than 2 GB of RGBA8. Big HD packs (e.g. the Tears of the Kingdom 4K pack) now load by decoding oversized textures slice-by-slice.
    • New "VRR" VSync mode — uses the Vulkan FifoRelaxed present mode so a variable-refresh-rate display (G-Sync / FreeSync) can drive the refresh in fullscreen, smoothing a fluctuating frame rate without tearing. Cycle the VSync button in the bottom-left status bar until it shows VRR (green).
    • Also includes the earlier non-3D gobBlocksInZ clamp fix.

    Notes

    Emulator only — you must provide your own game dumps, keys, and firmware. No Nintendo content is included or distributed.

    Self-contained Windows x64 build (.NET runtime bundled, no install). Extract and run Ryujinx.exe.

    Downloads
  • v1.0 e33e86c5bb

    TheRooferDev released this 2026-06-16 00:03:26 +00:00 | 50 commits to master since this release

    Fork of Ryujinx with a fix that lets HD texture packs load without crashing.

    • Works with HD texture packs (tested with the Breath of the Wild 4K pack).
    • Works together with the NX Optimizer mod (high FPS + the pack at the same time).

    This is the emulator only — you must bring your own game, firmware, keys and
    texture pack. Nothing from Nintendo is included.

    How to use: download the zip, extract it, run Ryujinx.exe (no install needed).

    Fork of Ryujinx (MIT license). Fix by The Roofer Dev.

    Downloads